If I was working with you today

I would be planning presentations for your entire organization.

  • No “death by powerpoint” type slides, each presentation is engaging and meaningful
  • Each talk has pred-defined next steps so that nodding heads become meaningful action

Topics

These talks are ready to go either online or in person.

Each presentation can be tailored to fit a 1hr or 2hr (with a break) time slot.

Accessibility as a tool for innovation

Not boring or dry, this introductory presentation is designed to build a market for accessibility within your organization. With concrete examples I can tell the story of how innovation comes from extreme use cases, and how accessibility is the next source of competitive advantage for smart organizations like yours.

Outline

  • Innovation through accessibilty
  • How innovation really works
  • Assistive technology, keyboard and screenreader essentials
  • Recorded demos
  • Accessibility benefits by role
    • Product
    • Design
    • Development
    • Testing
  • Accessibility (ADA and/or Section 508) compliance
  • Next steps

Creating acceptance criteria for product owners and managers

With A11yEngineer, it’s easy for product owners/managers to create success criteria for products.

Outline

  • Innovation through accessibilty
  • Assistive technology, keyboard and screenreader essentials
  • Accessibility by role
    • Product
    • Design
    • Development
    • Testing
  • A11yEngineer introduction to acceptance criteria
  • Asking for accessibility in feature demos
  • Next steps

Designing for people with disabilities

From developing personas to mapping out solutions, designers must think in a new dimension about their design strategy and deliverables. I can help them become invested in this new way of design.

Outline

  • Innovation through accessibilty
  • Assistive technology, keyboard and screenreader essentials
  • Writing personas and user stories
  • Translating visuals with programmatic annotation
  • Vision disabilities
    • Focus styles
    • Font size
    • Color contrast
    • Color perception
    • Page structure and layout
    • Alt text
    • Maps, charts and figures
    • Handling dynamic content
  • Motor disabilities
    • Target size
  • Hearing disabilities
    • Captions & transcripts
  • Cognitive differences
    • Writing accessible content
    • Using plain language
    • Giving controls clear meaning
    • Multimedia, motion and animation
  • Next steps

Developer best practices and resources

Developers are always hungry for new ways to work more efficiently. Rather than making accessibility seem like another annoying requirement, I’ll show them how coding for accessibility makes their job more sustainable with less tech debt and fewer bugs.

Outline

  • Innovation through accessibilty
  • Assistive technology, keyboard and screenreader essentials
  • A11yEngineer introduction to acceptance criteria
  • Code
    • Semantic markup
    • Using (and not using) aria attributes
    • Handling dynamic content
  • How to test
    • Keyboard testing
    • Mobile keyboard testing
    • Mobile screenreader testing
      • iOS
      • Android
    • Desktop screenreader testing
      • NVDA
      • JAWS
      • Voiceover
  • Next steps

Tester introduction to using assistive technology

Assistive technology isn’t difficult to learn, but it can seem overwhelming at first. I can help testers break things down into simple steps and evaluate accessibility both by individual component and holistically as a product.

Outline

  • A11yEngineer introduction to test instructions
  • Screenreader browser pairings
  • How to test
    • Keyboard testing
    • Mobile keyboard testing
    • Mobile screenreader testing
      • iOS
      • Android
    • Desktop screenreader testing
      • NVDA
      • JAWS
      • Voiceover
  • How to record defects
    • What information to include
    • How to prioritize
  • Next steps

How to get started

Contact me to get started.