If I was working with you today
I would be helping designers adopt these practices into their work.
- Design for people with motor, vision, hearing and cognitive disabilities
- Integrating accessibility annotation stickers into the design system
- Helping designers describe the intended UX to developers
How I approach design reviews
I am both a designer and developer, able to speak to both teams.
As a designer I with a BFA in Graphic Design, I emphasize hierarchy, typography and systems level thinking. As a UX engineer, I can give insight into how a particular UI will need to be built.
Accessibility is a design tool
Accessibility is not a requirement, it’s a design tool.
By designing for people with disabilities, we can innovate products that work better for all people more quickly than traditional design methodology.
Innovate more quickly
When teams put accessibility first in their priorities, difficult decisions get made much more quickly in a way that benefits all people.
Get to market faster
When combined with an efficient design system, accessible design is often easier to develop and will have fewer defects upon launch.
Maintain a better relationship with dev teams
When designers can describe the experience they want people to have, the developers more easily know which code components to use, how to structure the page, and how to write better acceptance criteria.
Design is not the (main) deliverable
The most important artifact from the UX is not the Figma, XD or Sketch files — it’s the conversation that occurs between the designers and developers in creating the actual experience.
UX design is not one step in a waterfall, everyone is responsible in some way for the user experience. Designers must be able to follow that experience at every step of the project lifecycle.
How to get started
I can attend a design review or provide training sessions.
Contact me to get started.